#ifndef _STATESAV_H_ #define _STATESAV_H_ #include "atari.h" int SaveAtariState(const char *filename, const char *mode, UBYTE SaveVerbose); int ReadAtariState(const char *filename, const char *mode); void SaveUBYTE(const UBYTE *data, int num); void SaveUWORD(const UWORD *data, int num); void SaveINT(const int *data, int num); void SaveFNAME(const char *filename); void ReadUBYTE(UBYTE *data, int num); void ReadUWORD(UWORD *data, int num); void ReadINT(int *data, int num); void ReadFNAME(char *filename); #endif