/* * uimon.h - Monitor access interface. * * Written by * Spiro Trikaliotis * * This file is part of VICE, the Versatile Commodore Emulator. * See README for copyright notice. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA * 02111-1307 USA. * */ #ifndef _UIMON_H #define _UIMON_H struct console_s; struct monitor_interface_s; extern struct console_s *uimon_window_open(void); extern void uimon_window_suspend(void); extern struct console_s *uimon_window_resume(void); extern void uimon_window_close(void); extern int uimon_out(const char *buffer); extern char *uimon_in(const char *prompt); extern void uimon_notify_change(void); extern void uimon_set_interface(struct monitor_interface_s **, int); extern char *uimon_get_in(char **,const char *); #ifdef WIN32 #include "types.h" /* For the time being, this internal interface remains here... */ extern struct console_s *uimon_console_open_mdi(const char *id, void *, void *, void *, DWORD dwStyle, int x, int y, int dx, int dy ); #endif /* #ifdef WIN32 */ #endif