/** EMULib Emulation Library *********************************/ /** **/ /** AY8910.c **/ /** **/ /** This file contains emulation for the AY8910 sound chip **/ /** produced by General Instruments, Yamaha, etc. See **/ /** AY8910.h for declarations. **/ /** **/ /** Copyright (C) Marat Fayzullin 1996-2008 **/ /** You are not allowed to distribute this software **/ /** commercially. Please, notify me, if you make any **/ /** changes to this file. **/ /*************************************************************/ #include "AY8910.h" #include "Sound.h" #include /** Reset8910() **********************************************/ /** Reset the sound chip and use sound channels from the **/ /** one given in First. **/ /*************************************************************/ void Reset8910(register AY8910 *D,int ClockHz,int First) { static byte RegInit[16] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFD, 0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00 }; int J; /* Reset state */ memcpy(D->R,RegInit,sizeof(D->R)); D->Phase[0]=D->Phase[1]=D->Phase[2]=0; D->Clock = ClockHz>>4; D->First = First; D->Sync = AY8910_ASYNC; D->Changed = 0x00; D->EPeriod = 0; D->ECount = 0; D->Latch = 0x00; /* Set sound types */ SetSound(0+First,SND_MELODIC); SetSound(1+First,SND_MELODIC); SetSound(2+First,SND_MELODIC); SetSound(3+First,SND_NOISE); SetSound(4+First,SND_NOISE); SetSound(5+First,SND_NOISE); /* Silence all channels */ for(J=0;JFreq[J]=D->Volume[J]=0; Sound(J+First,0,0); } } /** WrCtrl8910() *********************************************/ /** Write a value V to the PSG Control Port. **/ /*************************************************************/ void WrCtrl8910(AY8910 *D,byte V) { D->Latch=V&0x0F; } /** WrData8910() *********************************************/ /** Write a value V to the PSG Data Port. **/ /*************************************************************/ void WrData8910(AY8910 *D,byte V) { Write8910(D,D->Latch,V); } /** RdData8910() *********************************************/ /** Read a value from the PSG Data Port. **/ /*************************************************************/ byte RdData8910(AY8910 *D) { return(D->R[D->Latch]); } /** Write8910() **********************************************/ /** Call this function to output a value V into the sound **/ /** chip. **/ /*************************************************************/ void Write8910(register AY8910 *D,register byte R,register byte V) { register int J,I; /* Exit if no change */ if((R>15)||((V==D->R[R])&&(R<8)&&(R>10))) return; switch(R) { case 0: case 1: case 2: case 3: case 4: case 5: /* Write value */ D->R[R]=V; /* Exit if the channel is silenced */ if(D->R[7]&(1<<(R>>1))) return; /* Go to the first register in the pair */ R&=0xFE; /* Compute frequency */ J=((int)(D->R[R+1]&0x0F)<<8)+D->R[R]; /* Compute channel number */ R>>=1; /* Assign frequency */ D->Freq[R]=D->Clock/(J+1); /* Compute changed channels mask */ D->Changed|=1<R[6]=V; /* Exit if noise channels are silenced */ if(!(~D->R[7]&0x38)) return; /* Compute and assign noise frequency */ J=D->Clock/((V&0x1F)+1); if(!(D->R[7]&0x08)) D->Freq[3]=J; if(!(D->R[7]&0x10)) D->Freq[4]=J; if(!(D->R[7]&0x20)) D->Freq[5]=J; /* Compute changed channels mask */ D->Changed|=0x38&~D->R[7]; break; case 7: /* Find changed channels */ R=(V^D->R[7])&0x3F; D->Changed|=R; /* Write value */ D->R[7]=V; /* Update frequencies */ for(J=0;R&&(J>=1,V>>=1) if(R&1) { if(V&1) D->Freq[J]=0; else { I=J<3? (((int)(D->R[J*2+1]&0x0F)<<8)+D->R[J*2]):(D->R[6]&0x1F); D->Freq[J]=D->Clock/(I+1); } } break; case 8: case 9: case 10: /* Write value */ D->R[R]=V; /* Compute channel number */ R-=8; /* Compute and assign new volume */ D->Volume[R+3]=D->Volume[R]= V&0x10? (V&0x04? 0:255):255*(V&0x0F)/15; /* Start/stop envelope */ D->Phase[R]=V&0x10? 1:0; /* Compute changed channels mask */ D->Changed|=(0x09<R[7]; break; case 11: case 12: /* Write value */ D->R[R]=V; /* Compute frequency */ J=((int)D->R[12]<<8)+D->R[11]+1; D->EPeriod=1000*(J<<4)/D->Clock; D->ECount=0; /* No channels changed */ return; case 13: case 14: case 15: /* Write value */ D->R[R]=V; /* No channels changed */ return; default: /* Wrong register, do nothing */ return; } /* For asynchronous mode, make Sound() calls right away */ if(!D->Sync&&D->Changed) Sync8910(D,AY8910_FLUSH); } /** Loop8910() ***********************************************/ /** Call this function periodically to update volume **/ /** envelopes. Use mS to pass the time since the last call **/ /** of Loop8910() in milliseconds. **/ /*************************************************************/ void Loop8910(register AY8910 *D,int mS) { register int J,I,Step; /* Exit if no envelope running */ if(!D->EPeriod) return; /* Count milliseconds */ D->ECount+=mS; if(D->ECountEPeriod) return; /* By how much do we change volume? */ Step=(D->ECount<<8)/D->EPeriod; /* Count the remaining milliseconds */ D->ECount%=D->EPeriod; for(J=0;J<3;J++) if(D->Phase[J]&&(D->R[J+8]&0x10)) switch(D->R[13]&0x0F) { case 0: case 1: case 2: case 3: case 9: I=D->Volume[J]-Step; D->Volume[J+3]=D->Volume[J]=I=I>=0? I:0; if(!I) D->Phase[J]=0; D->Changed|=(0x09<R[7]; break; case 4: case 5: case 6: case 7: I=D->Volume[J]+Step; D->Volume[J+3]=D->Volume[J]=I=I<256? I:0; if(!I) D->Phase[J]=0; D->Changed|=(0x09<R[7]; break; case 8: I=D->Volume[J]-Step; D->Volume[J+3]=D->Volume[J]=I>=0? I:255; D->Changed|=(0x09<R[7]; break; case 10: if(D->Phase[J]==2) { I=D->Volume[J]+Step; D->Volume[J+3]=D->Volume[J]=I=I<256? I:255; if(I==255) D->Phase[J]=1; } else { I=D->Volume[J]-Step; D->Volume[J+3]=D->Volume[J]=I=I>=0? I:0; if(!I) D->Phase[J]=2; } D->Changed|=(0x09<R[7]; break; case 11: I=D->Volume[J]-Step; D->Volume[J+3]=D->Volume[J]=I=I>=0? I:255; if(I==255) D->Phase[J]=0; D->Changed|=(0x09<R[7]; break; case 12: I=D->Volume[J]+Step; D->Volume[J+3]=D->Volume[J]=I<256? I:0; D->Changed|=(0x09<R[7]; break; case 13: case 15: I=D->Volume[J]+Step; D->Volume[J+3]=D->Volume[J]=I<256? I:255; if(I==255) D->Phase[J]=0; D->Changed|=(0x09<R[7]; break; case 14: if(D->Phase[J]==2) { I=D->Volume[J]-Step; D->Volume[J+3]=D->Volume[J]=I=I>=0? I:0; if(!I) D->Phase[J]=1; } else { I=D->Volume[J]+Step; D->Volume[J+3]=D->Volume[J]=I=I<256? I:255; if(I==255) D->Phase[J]=2; } D->Changed|=(0x09<R[7]; break; } /* For asynchronous mode, make Sound() calls right away */ if(!D->Sync&&D->Changed) Sync8910(D,AY8910_FLUSH); } /** Sync8910() ***********************************************/ /** Flush all accumulated changes by issuing Sound() calls **/ /** and set the synchronization on/off. The second argument **/ /** should be AY8910_SYNC/AY8910_ASYNC to set/reset sync, **/ /** or AY8910_FLUSH to leave sync mode as it is. To emulate **/ /** noise channels with MIDI drums, OR second argument with **/ /** AY8910_DRUMS. **/ /*************************************************************/ void Sync8910(register AY8910 *D,register byte Sync) { register int J,I; /* Hit MIDI drums for noise channels, if requested */ if(Sync&AY8910_DRUMS) { Sync&=~AY8910_DRUMS; J=0; if(D->Volume[3]&&D->Freq[3]) J+=D->Volume[3]; if(D->Volume[4]&&D->Freq[4]) J+=D->Volume[4]; if(D->Volume[5]&&D->Freq[5]) J+=D->Volume[5]; if(J) Drum(DRM_MIDI|28,(J+2)/3); } if(Sync!=AY8910_FLUSH) D->Sync=Sync; for(J=0,I=D->Changed;I&&(J>=1) if(I&1) Sound(J+D->First,D->Freq[J],D->Volume[J]); D->Changed=0x00; }